The Turbulent North

Dreams Dreams

Log posted Incomplete as Game cancelled part way through preparation.

Overview of session (and out of game leadup) (DM narrative)

The Bonehunters returned victorious from the destruction of Castle Serastis with released prisoners in tow. After attempting to scry for presence of Bjaarn without success, Ben declared him dead and the party raised a silent glass to his passing.

Oryeh has been draftyed into the Argen Legion. On the basis of his past military experience he has been made a captain in the Argent legion heading a company of 200. Sturm has been seconded by the Church of Helm to Methrammar Aerasumes personal retinue as a healer these appointments took place immediately. They will be sorely missed. The Church of Help have an ancient Staff – The Staff of Life to the Bonehunters as a poor substitute for the skills of Sturm.

The Bonehunters then spent eleven days in Silvery moon following up contacts, merchants, guild members and the church , you obtained rumours and information relating to

* A highly placed mole/spy in Silverymoon, possibly at council level.
* Adventurers and mercenaries of good repute are being recruited to bolster defences for the expected Orc Horde massing the mountains .
* The earliest the Orcs could be expected to reach Silverymoon is four weeks.

When Jet advised Jannesson Torg of his intention to challenge for Leadership of the Grey Wolf Clan, Torg was proud of him and in his gruff manner presented him with two items of import to the clan. One was the Tribal Headdress worn by Jets Father, The Hood of the Wolf. The other Torgs personal Wold Totem, a totemic belt. Torg also advised that he would be able to raise a few loyal clan members to assist when the time to challenge was right.

Ben attempted to track down Arznezra by scrying but it appears that she is either not within a 50 mile radius of Silverymoon or is protected from scrying on some way.

The party worked through a number of Factors from Trading Costers to gain the items listed below.

Short Version as there won’t be any more updates

Chit Chat, Damakos gave information to Party, Party woke up from vivid dream directing them to get ready and go. Went outside and were moved from inside the Sythal of Silverymoon to a Glade in the Monwood


You arrive in a forest Glade – surrounded by ancient megalithic structures, huge ancient stone pillars – it looks to normally be a peaceful place but when you arrive it is to find a scene of much devastation. There has been a battle here – a recent one.
Scattered around the forest glade lay many dead forest creatures Bears, Large Cats, wolverines, there a huge Buck and over there a great white ape – ripped and mauled horribly. Among them you see more than a dozen Gnoll, Orc and man corpses and near one of the stone Megaliths you see the huge body of one of the Wolven.
Near the body, lying with his back propped against the stone sits a man – seemingly impervious to the snow which drifts around him. He is adorned in a simple robe which covers ornate hide armour, richly engraved with scenes of the forest, at his waist a simple rope holds a bag, near his right hand a Short spear, you can see a great deal of blood around him – he appears in pain and as you get closer you can see that his left leg has been ripped off from the knee down although the bleeding has stopped. He beckons you over
“Thank you for coming so quickly. I am sure you wonder why I asked for you so rudely. . .unfortunately I was . . . .unable to come and talk to you myself. I am Rolor TayBert – the senior surviving Druid of the Moonwood. Please be seated I have something to tell you – something of vast importance to both yourselves and in fact to all.
You must forgive me if but I have to tell this story from the beginning and it may take some time . . .and time I something we do not have much of at this point. Our Enemy has several hours head start and needs stopping.
Two years ago our troubles began – We Druids are by nature a solitary group as are the Rangers of the Moonwood so it took us some time to realise that something was amiss – our comrades and friends were going missing, one by one. In the past six months it has become apparent that someone is trying to destroy us. We were few in number to begin with and now are very sorely reduced. I have been investigating who is behind this and had made a rather startling discovery; after my discovery I was found out and hunted down. As you can see there was a battle in which I only escaped death by feigning my death at the hands of this great beast – It was very close to not being faked.
Where to go? . . . .yes – I must start at the beginning. The troubles besetting the land of Luruar are not what they seem – an evil greater than any that you can imagine is trying to break free. A great disruption to the balance comes.
The Story starts many thousands of years ago – Little is remembered and much of this history has been forgotten, but not in the lore passed down among the Druids of this land. Unfortunately even we thought that the threat from ancient days was long past consideration or worry.
There is a place called Anauroch – a dead and desolate place, an Unnatural place. This was not always the case. This vast area was once a realm of beauty and vibrant, abundant life. It supported many species for untold millennia then . . . . . . . . in the blink of an eye it was all gone.
Perhaps the greatest and most powerful magical civilisation which ever lived on the face of Toril grew there – the Netherese – they founded the Land of Netheril and built a culture the like of which has not been seen since. A powerful culture with floating sky cities carved from mountains, magical defences which were a part of everyday life and Mythals abounding. Despite some . . .shall we say – Wholesale landscaping – they by and large lived at one with nature – Much of their need was generated magically – they cultivated no more crops than they needed and confined themselves mainly to their sky cities. Certainly they were a proud race and they probably meddled in things which were beyond them . . .but they did not despoil the land, they did not hunt creatures to extinction and they were in many ways a good influence on the area – The rabid Orc hordes were kept down, The Netherese loved beauty – including the beauty of the natural landscape which they could view with pleasure from high in the sky. It may have been selfish . . .but from my predecessors point of view it was a good thing.
Then it all changed. – the crops started dying, then the forests, small animals, then large – the very land itself seemed to be dying a slow and horrible death, over only a few short years the once verdant landscape was turning to a dry barren dustbowl.
It took some time for the Leaders of Netheril to realise that this was not a natural phenomenon – it was in fact an attack from a race of creatures so Evil, so Alien to our way of thinking that they though nothing of destroying the land and everything that lived upon it. This race were called the Phaerimm. They lived in Underground caverns and were powerful Magic users each and every one. They had discovered the Netherese living above them and perceived them as a threat – so they wove their great Death spells and the land died.
There ensued a fearful magical war which lasted for only a few short years – a war which the Netherese were losing. In a last ditch effort to stop the devastation the most powerful of the Netherese mages attempted the Greatest spell of all – he attempted to raise himself to Godhood – an attempt which very nearly succeeded – but with such a great spell – to only “nearly” succeed is not good enough – the backlash of the spell created massive devastation – it disrupted the weave of magic itself for a short time and erased in one foul swoop every existing magical effect on the face of Toril.
The Netherese Sky cities tumbled, effectively killing their entire civilisation in minutes, The Phaerimm Death spells were disrupted, Ancient Undead withered and died, magical items failed . . .all over the world were the effects felt.. Most histories finish there, thinking the Phaerimm and the Netherese had destroyed one another, but this was not the case. The Phaerimm had been harmed not at all by the above ground desolation.
Now that their attention had been drawn to the Entities living on the surface of Toril they knew a hatred which had no bounds, they would not rest until all threats to them had been destroyed – to them this meant the elimination of all life on the surface. They began again their mighty life leeching magic and again the land began to die. The Druids of the day knew despair – for they could not match the might of the Phaerimm. With the mages of Netheril destroyed there were none who could stand against them . . . .or so it was thought.
We come now to a part of the story which is known to only a handful still living . . . . and some of those disbelieve and think it legend. There WAS a third force which was capable of opposing the Phaerimm, one which they were unaware of. The Sharn.
The Sharn are an enigmatic race, entirely alien to our normal concepts of logic and with thought processes which defy the most agile of Human minds They had watched the “altercation” between the Phaerimm and the Netherese with interest. The Phaerimm are an entirely individual race – individual to the point of paranoia. No two Sharn will readily agree on anything and their internal politics are convoluted beyond anything we can imagine, debates can rage for centuries. They are very secretive and meddle seldom. For all this they are powerful – Very Powerful.
The thought of all life being wiped from the planet perturbed them and some it upset greatly – others wanted to see it go ahead for curiosities sake, but even they decided that a barren dust ball of a planet would not hold much interest for them in the long term. So they decided to act.
In a short span of time they joined in a great ritual and created a magical barrier, through which no Phaerimm could pass and live. Many Phaerimm tried – and died – their most powerful magics could not pierce this barrier and in time they gave up. Instead they desolated the area within the barrier – the area now known as the Anauroch Desert. This occurred some six thousand years ago. After creating the barrier the Sharn carried on their interminable convoluted political arguments among themselves and were heard of no more.
So . . . thank you for the history lesson you may say. Sadly, history has a way of coming back to haunt us. It now appears that at least one of the Phaerimm was OUTSIDE the bounds of the barrier when it was constructed. This Phaerimm has been searching in vain for millennia to find a way of releasing the others of its race, and may now have found a way to do so.
I tried to advise the council of the Silver Marches but they dismissed my worries as that of a senile old man – they had more immediate worries they said than to listen to the ramblings of an old man who had some wild tale of legendary magical creatures and who bought prophecies of Doom and destruction. Orcs they said, Trade they said, War they said . . . . . my most recent discoveries lead me to believe that all are connected – not in some metaphysical way, but directly and succinctly.
I know that you have seen and fought Gnolls, Daemonfey, the Arcane Brotherhood and Orcs. I believe that they have all been manipulated and manoeuvred into the current position by one force – a surviving Phaerimm. He has them all fooled into believing that they can wipe out Silverymoon with the aid of a certain artefact . . .yes . . .the gatekeepers Crystal.
They all think that they will live to despoil the Gem of the North – but I believe that it will not happen as they are all so willing to believe. The Daemonfey are driven by revenge and are easily lead, The Arcane brotherhood by Jealousy which makes them blind. The Orcs by Greed, the Gnolls are driven by Fear. None have a cool and reasoning head and all have been lead to the same belief.
When all of the pieces of the Crystal are gathered together they plan to Shatter the Mythal surrounding Silverymoon and claim the country for their own. This will never happen – Before it does the “Advisor” will claim the Crystal for itself. The major ability of the Crystal is to shatter boundaries. It is capable of shattering a Mythal and indeed has done so in the past, more importantly for us it is also capable of shattering the barrier surrounding Anauroch. Should THAT happen . . the Phaerimm will be free and I know of none who can stop them.
Many of the Elder Sharn have now “Ascended” – moved on to other planes of existence – only a few of the younger and less powerful exist so even they would not be able to recage the Phaerimm should they escape. The plan must be thwarted before they are freed!
I know where one of the pieces of the gatekeepers’ crystal is. One of the factions involved has another piece and the other – at this point is still lost. One of the pieces is in the realms of Turlang the Great Treant of the High Forest – I found this out only days ago – as did the enemy. He sent these . . . after me to stop me from obtaining the Crystal and it appears that they have succeeded. I have no rangers left to call on – Only Brann was close enough for me to send as a messenger and only you could I trust. I need you now. I can send you to the High Forest – but you MUST find the crystal before the enemy. I will send your comrades after you when my messengers have found them
Be Careful ! – The Phaerimm could be transformed into any shape and appear to be any one – or anything!
The Enemies sent after the Crystal – Are, I believe – A senior Wolven with a Werewolf Lieutenant and a band of Ranger Orcs
I was first advised of this by an old and trusted acquaintance – a being of much power, but limited in many ways. He gave me this symbol (Shows you symbol of your mysterious benefactor) as he has given to others of his contacts, friends and associates. You see . . . . my associates is one of the few remaining Sharn – He has been keeping an eye upon you and your progress, he has been helping where he can, but has been unwilling to tip his hand lest the Phaerimm discover him and accelerate its plans. The time for caution it seems is now past. With one piece in the Enemies hands and another discovered it will be a much simpler task to discover the third.
I know I ask much of you but I am out of Options I will send help if I can. Find Turlang and Talk to him – he may be able to help you. . I do not know . . . For now you are my last hope.
Take this Gemstone – it is imbued with a magic that I can attune to . . .I can send your friends to where the Gem is situated, however I cannot bring you back, Once you have obtained the Crystal you will need to make your own way back. I wish I could do more. Go now – Your friends will follow as soon as I can contact them I will advise them to bring what supplies they can, and I will send what I can with them. Go now . . .May the Goddess be with you . . .for all of our sakes.

Last session:

Day 19 – 30 Month of Mirtul (the Melting) Year 1372 (Year of Wild Magic) – In Silverymoon and the High Forest.

Temperature 4 degrees. 3 inches of snow outside, various periods of the Moon


  1. Gathered information from various sources
    There is a Spy at Council level
  2. Bought/Traded and transferred enchantments on items
  3. Tried using Magic Map to find Arznezra – did not find.
  4. Tried using Magic Map to find Bjaarn – Failed
  5. Looked for Grey Wolf tribe members, Jannesson Torg knows of reliable 1/2 dozen who could be found in a day or so
  6. Ben Arranged Secret Chest and Scroll of Sending with XXX of the Iron Throne Trading Coster.
  7. Ben introduced Damakos to Blind Will, looking for Arznezra and any Zhents (His siblings)
  8. Damakos dug up rumours
    • Silver Wardens re being ambushes, seems to be a spy somewhere highly placed
    • Adventurers are being drafted to assist in the coming war
  9. Instructed Young Tom will relay any rumours form the markets
  10. Dreamed of Trouble coming from unexpected direction
  11. Were Teleported to Moonwood
  12. Received information from Rolor Taybert
  13. Got Teleporting gem from Rolor Taybert
  14. Teleported to a location in forest near Hellgate Keep
  15. Encountered Orc Patrol.
Present Notes NPC’s Role
Ben Delat Rolor Taybert Archdruid of the Moonwood
Kladeson Jet Blind Will Ex-Adventurer now Beggar

Items Found

Who Item Name Item Type Number Notes
Ben Red Silk Runic Armour +4 Armour 1 Ben had this armour dyed Black
Ben Bracers of the Perfect Shot Arms 1 Heroic Tier
Jet Wolf Totemic Belt Waist 1 Given by Jannesson Torg
Jet Hod of the Wolf Head 1 Given by Jannesson Torg
Jet Strikebacks
Jet Stone of Earth 2
Jet Potion of Vitality Potion 3
Jet Boots of Spider Climbing Boots 1
Norreth Circlet of Indomitability Head 1
Norreth Circlet of 2nd Chances Head 1
Norreth Hat of Disguise Head
Norreth Backlash Tattoo Tattoo
Norreth Cord of Divine Favour Waist Given by Temple of Chauntea
Norreth Drakescale Teleporting Armour +3 Armour

Items Found

Where Item Name Item Type Number _.Notes
Druids Grove Shadowstrike Bastard Sword +4 Weapon 1 L17 MoP p 153
Druids Grove Reflective Chainmail +4 Armour 1 L14 AV p 48
Druids Grove Dagger of Arcane Bonds +3 Weapon 1 L14 AV2 p 102

Still looking for

Who Looking for: Available? Cost Notes/Alternate

Other items available

What Item Name: Lvl/Source Cost _.Notes


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